I am currently going through the LG bundle and I have a difficult time solving In/Out games with subcategory under time pressure. During BR I noticed in several of these games when one of the subcategories (let's call it category X ) get fulled only by putting one item in, there is reoccurring inference. The inference is, any two item from any categories that have different items of category X as their necessary condition are in a either/or relationship.
This is probably obvious to you but could you please correct me if I am wrong? Do you think having such rules might help on the actual test?
Comments
You have Ax, Bx, Cx and Dy, Ey and Fy.
Only one x can be "in".
You also have
Dy-->Ax
Ey-->Bx.
You are asking if it's correct that
Ey-->/Dy
-------------------------------------
Yes.
Because you can write the fact that only one x is allowed as
Ax-->/Bx
Ax-->/Cx
Bx-->/Cx
Linking these (or their contrapositives) with the original premises you get:
Ey-->Bx-->/Ax-->/Dy
--------------------------------------------------
That is actually a pretty advanced inference to make, so I think you're doing better than you might assume. This is exactly what the FoolProof is supposed to do, keep doing what you're doing!
I've definitely seen games like this before but can't think of any off the top of my head. Does anyone have suggestions for which In/Out game you could practice this inference?