... **_skipping_** the unique game and collecting the other ... skipping of a game is useful is PT 77. Once ... we realize the difficulty in Game ... about this. PT 75 Game 4 is a game that I ... skipping strategy please see pt 72 Game 4. Questions 19, ...
... Caint" said:
> PT 1 Game 2 - The Printer and Computer ... game.
>
> Threw ... had never seen a circle game or had to use a ... chart like the Printer/Computer game calls for.
> @"Alex Divine" said:
>
> Right on. Thanks a bunch!
np! also, an earlier 40's PT (airplane game) has a weird game that I think we would see a similar one in the future at this rate. so def check that out
... get into gear on PT 3 game 4: I just couldn ... 't read the game "right." I ended ... up bombing the game. Does that negate the ... wording of a specific game prevented me from effectively ... attacking that game with a strategy and ...
PT 57 Game 3 destroyed me during a full length PT the other day. After looking up the explanation, found that many regard it as one of the most difficult LG's.
... top of my head is PT 35 Game 4. Not completing a ... the questions placing **_1 single game piece_** onto the board. Placing ... so astonishingly easy that this game becomes something much different. I ... ? For the above mentioned game brute force is not necessary ...
... manageable. The games surrounding game 3 in that section ... fool proof that game with PT 34 game 2. It appears ... PT 34 game 2 is the historical precursor to PT 77 Game ... right of" on a linear game board.
-Double ... times each: Get PT 55 Game 4 down to 9 ...
... when I see a new game and I just don't ... that its a 5 minute game and I need to get ... />
An example is PT 26 game 2. Pretty easy game but the pieces ... down (on the copied master game board for that question) in ...
... ; > Can you post the PT/Section and question #?
> ... and replace it with the PT# section and question.
> ... . Better to just reference the PT # and game #.
That said ... combo in/out and sequencing game. There are 4 "in" slots ...
... logic_** sufficient assumption questions: see PT49-2-7.
If you ... I'm thinking here of PT 42-2-23. Here understanding ... attractive wrong answer choice: like 49-2-7, instead, we are ... "traditional" sufficient assumption question like 49-2-7 here: that is ...
... variables in an in/out game.
-Understand your contrapositives ... dual-option represented on your game board.
-Use lower ... at a "double-layered sequencing" game (advanced linear in PS). ... a triple-layered game (rare but happens - e.g. PT 22 Game 2).
Recommended times per game are listed below the game explananations on ... section in which the game is contained on time. ... never finished a fresh game under 5 minutes with ... that a 7 minutes game took you 12 minutes: ... me last Thursday with pt 46 game 4. These are ...