In the earliest video games, the player typically controlled the movements of a simple icon on the screen. βββ ββ βββββ βββββ ββββββ βββββββ βββββ βββββββ βββ βββββββββ ββ ββββββββ βββββ βββββββββββ βββββββ ββββββββ βββββββ ββ βββ βββββββ βββββββββ ββββββββββββββ ββ βββββ ββββββ ββ ββ ββββ βββ βββββββ ββ ββββββββ ββββ βββββ ββββββββ βββββ βββ βββββββ βββ βββ ββββ βββ βββββββ βββββββββ βββββ βββββββ βββββ ββ ββββ βββββββ βββ βββββββββ ββββββββββββββ ββ βββ βββββ βββββ βββββ βββββ βββββ ββββ ββββ ββββββββββ ββ ββββββββ
The author concludes that the technical sophistication of newer video games often makes them less compelling to players. This is based on the fact that in these newer games, players find it hard to identify with the in-game figures that they control. The reason players find it hard to identify with these figures is that players can see these figures represent other people.
The conclusion introduces the concept of being βless compelling to players.β The premises donβt establish anything about what leads to a game being less compelling to players. So at a minimum, the correct answer should establish what makes a game less compelling.
We can make a more specific prediction, because the premises tell us what the author thinks leads to games being less compelling. The premises establish that in the newer video games, players find it hard to identify with the figures they control. To make the argument valid, we want to establish that if itβs hard to identify with the figures one controls, a game becomes less compelling.
The conclusion of the argument βββ ββ ββββββββ βββββ ββ βββββ βββ ββ βββ βββββββββ ββ ββββββββ
There are no ββββββ ββββ βββββββββββ βββββββββββββ βββββ βββββ ββ βββββ βββ ββββββ ββββββββ βββ βββββββββ ββ β ββββββ ββββ ββ βββ βββββββ
Most early video βββββ ββ βββββ βββ ββββββ ββββββββββ β ββββββ ββββ ββ βββ ββββββ ββββ ββ βββββ ββββββββ ββββ ββββββββββ ββ βββββββ ββββ βββββ βββββ ββββββ
The technical sophistication βββββββββ βββ ββββββββ ββββββββ βββββ βββββββ ββ βββββ βββββ ββββββ ββ ββββββ ββββ βββββ βββββ βββββ βββββ ββββββββββ ββββ ββ βββββββ βββ ββββββββ ββββ βββββ ββββββββ
When players cannot ββββββ ββββββββ ββββ βββ ββββββ ββ ββββ βββββ βββββββββ ββββ βββββββ ββ β βββββ βββββ ββββ βββββββ ββββ ββββ ββββ ββββ ββββββββββ ββββ ββ βββββββββ βββββ βββ
If some aspect ββ β βββββ ββββββ βββββββββ ββββββββββββββ βββββ ββ ββββ ββββββββββ ββ ββββββββ ββββ ββββ βββββ ββββ ββββββββ β βββββ ββββββ ββββ ββββ ββ ββ βββββββββ βββ βββββββ ββ βββββββββ