You have: P1: someone can see history as ... of the sufficient condition in P1. It behooves us then to ... rewrite P1 as: /hold clear and unambiguous ... P2 to the contrapositive of P1:
increase in history --> ...
PT 9 S3 Game 3 - The School dance game. The sort of game that I would have lost my shit on had it been on the real deal, but taking the time to split the game boards and make all necessary inferences makes the questions a breeze
(P1) The damage done by violent ...
This is because (P1) is an example of an ... answer choice (B) with P1, you are able to ... to make that says that (P1) actually *is* an ...