I think that’s a good general rule. Check out PT 24 Game 4, great application of this. It’s not how JY does it, but by splitting into three boards based on the second rule which does exactly what you’re talking about, this game was a breeze.
@runiggyrun thanks for detail explanation I saw this happen in the PT 26 game 4 with a sub-category that have one out spot only V,Z,Y and Z is always in and by splitting the game board based on V,Z,Y the game is solved completely.
Just a correction: 72 does not have a circular. 72 has what can readily be described as a pattern game, Game 4. 75 Game 4 is a bit odd: I didn't like it. 77 Game 3 is odd. Finally, PT 79 Game 4 is odd.
@nantesorkestar said:
I just can't see any assumptions the argument is making. In my opinion, C might weaken the argument if the insertion occurs at a random spot. Doesn't this contradict that the fragments are in the same location?
@"Alex Divine" , I'm curious 1) where you found this list or how you assembled it, and 2) what is "PTB circle game" ? What is PTB? Perhaps a silly question from a newb like me!
This is an excellent list that I will be bookmarking. Thank you. PT 29 Section 4 Question 24 is illustrative. A very complex weakening question containing causation.
... history for instance PT C's game 4 and PT 72's Game ... 4 are quite similar, but ... . Often times: (pt 77 game 3 pt 72 game 4) skipping questions really ... odd games, check out PT 72 Game 4. Questions 19, 20 and ...
... situation question you eliminate 3-4 answer choices based off your ... cannot recall **ever** eliminating 3-4 answer choice on a standard ... an inference garnered upfront: PT 77 Game 4, question 18, but never ...