... out by hard games. This was where foolproofing came in ... with tests 1-35 (16-35 are CC, and 1-16 I ... 1-16 as individual sections, 16-35 through the CC, and then 35 ... to get game 1 in 5 minutes or less, and then get to ... clock. I always tried to get to game 4 with 13 ...