... that I've misread a rule and already mapped out a ... incorrect reading, or I forget a rule and miss essential inferences due ... to forgetting that rule.
I think that ... an inference, missed a rule, or misread a rule. Games shouldn't ...
... etc. For instance, if one rule says either A or B ... recommend not only use one rule to make frames, try to ... 's likely that you may forget what you've learned from ...
rule looks like it’s better ... split, put it in the rule list, wait to have gone ... are annoying to have in rule list (conditional statements)
- Don ... so that I don't forget about them.
... whey an answer *breaks a rule*, than to *fully do out ... you're more likely to forget a rule/mess up its implementation ... the fastest to model and rule out, so you don't ...
... time you encounter a new rule, think about how it interacts ... :
-Sufficient failed, rule irrelevant.
-Necessary satisfied, rule irrelevant.
-Pare ...
Whenever she considers voting in an election to select one candidate for a position and there is at least one issue important to her, Kay uses the following principle in choosing which course of action to take: it is acceptable for me to vote for a ...
how to indicate this logic "A and B cannot be selected together",
is it "A->/B" correct? or sth. else?
then it will be the same as "not both" rule?
really confused...